OUR STORY
Founded in 2012 as a joint initiative between the University of Washington’s Allen School of Computer Science, Human Centered Design and Engineering (HCDE), the Information School and the School of Art, Art History and Design,
MHCI+D’s interdisciplinary program interleaves design, technology and human-centered research methodologies, providing students the opportunity to develop skills they need to bring forward world-changing solutions today.

Who we are
MHCI+D is where bold innovation meets human connection.
We are a community of designers, technologists, researchers and makers, committed to innovation at the intersection of courage and curiosity. We learn and lead together, creating a dynamic learning environment designed for rich exploration and thoughtful risk-taking that encourages inquiry and discovery.
WHAT WE DO
At MHCI+D we learn, we lead and we create together. Our program merges leading-edge design, engineering, and research methodologies within a world-class learning environment designed to give students the skills they need to succeed in demanding tech careers.


HOW WE DO IT
MHCI+D is an intensive, year-long, cohort-based program. Our interdisciplinary curriculum combines hands on studio-based learning with intensive seminars and inspiring lectures. Throughout the year, we provide a diverse array of innovative workshops, panels, industry site-visits and learning-intensives as we prepare students to launch their future-forward careers.
Career Outcomes
Find out where MHCI+D students work after they graduate.
EMPLOYMENT SNAPSHOT

Where MHCI+D Alumni Reside

How Long It Took to be Hired Post Graduation

Industries Where MHCI+D Alumni Work

Company Sizes Where MHCI+D Alumni Work
Capstone Projects
The cornerstone of the MHCI+D Program, the capstone journey for each cohort encapsulates three academic quarters from team formation to research to design build. Culminating the day prior to graduation, each team profiles their work at a Public Capstone Showcase. Find out more here.
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The Curriculum
Discover the core and elective classes that create the MHCI+D experience.
Our Philosophy
- We create thoughtful technology experiences through the application of human-centered design and design thinking.
- We are interdisciplinary and collaborative, in teaching and learning.
- We learn, make, critique, reflect and refine iteratively.
- We engage industry practitioners who bring a real-world perspective to the challenges we face.
- Our graduates are ready to face professional practice through well-developed breadth and depth skills.
Core Curriculum
Immersion Studio
(pre-Autumn, 2 credits)
Immersion Studio, HCID 501, is a five-day intensive workshop that will orient new MHCI+D students to core ideas and terminology in HCI and design, provide some key skills that will be instrumental in success in a studio learning environment, and provide students with a intriguing portfolio story worth talking about with industry professionals.
Usability / User Research
(Autumn, 3 credits)
The Usability/User Research lecture course, HCID 530, provides the theoretical and intellectual foundations of using various qualitative and quantitative research techniques to inform the formulation and execution of design projects.
Ideation Studio
(pre-Autumn, 2 credits)
Ideation Studio, HCID 511, is a project-based studio, focusing on different techniques for exploring possible responses to a design challenge. For this course, the studio is focused on identifying human behaviors and using technology interventions to the change those behaviors. In addition to ideation and problem-solving methods, this studio will also provide light-weight research and prototyping techniques for ensuring the proposed interventions resonate with users.
User Interface Software + Technology
(Winter, 3 credits)
The UIST lecture course, HCID 520, provides students with historical and theoretical backdrop of the implementation of user interface software and hardware. This includes a thorough understanding of user interface software tools, such as windowing systems, toolkits, and user interface development environments, as well as novel hardware for input, output, and environmental sensing. Professor Amy Ko describes HCID 520 in this video.
Prototyping Studio
(Winter, 5 credits)
Prototyping Studio, HCID 521, is a project-based active learning class focused on embodied interactions. It allows students to explore physical computing, hardware and software integration, and alternative input and output modalities. Students will create prototypes of different forms with different degrees of fidelity and use each to explore potential design decisions and product directions. Students will build upon prototyping methods learned in Ideation Studio and explore new ways of identifying opportunities for product ideas. The output of the class should be a single product concept and an appropriate prototype of that concept. Professors Jon Froelich and Andy Davidson talk about HCID 521 in this video.
Capstone Planning Seminar
(Winter, 1 credit)
Capstone Planning, HCID 540, is a 1-credit course that helps develop a point-of-view on a single possible “future of” topic area that students will explore in-depth in subsequent quarters. You’ll learn what makes a good team, how to identify what makes a good project, learn to work with capstone advisors, and learn to create a basic project pitch as a mode of securing resources.
Design of Interactive Systems
(Spring, 3 credits)
The DIS lecture course, HCID 510, covers a broad range of topics, exploring the intellectual foundations of design thinking, explores different perspectives in the design of interactive systems, provides an overview of the foundations of different design traditions, and helps students develop a framework for making design decision that reflect their own values.
Research Studio
(Spring, 5 credits)
Research Studio, HCID 531, provides an opportunity for students to apply formative and evaluative research methods in the context of their Capstone project as well as other relevant technology design problems. Team and individual projects will include practice across all phases of research design, data collection, analysis and design recommendations.
Capstone Studio
(Summer, 8 credits)
Capstone Studio, HCID 541, is a final 9-week intensive summer course which gives graduates a deeper, focused time to continue on the iterative design, prototyping, and evaluation process. They will focus on a team project that they have developed over the course of the previous two quarters, and they will create a portfolio to record their process and product. Projects will be focused on solving current relevant problems in professional practice and may address domains such as health, the environment, education, assistive technology, retail, or travel. Student teams will work closely with both faculty and industry advisors in the development of a comprehensive project solution and presentation.
Interdisciplinary HCI+D Seminar
(DUB Seminar) (All four quarters, 1 credit each quarter)
DUB Seminar, HCID 590, provides session topics which range from project presentations to technology previews to guest talks by outside speakers. The seminar will introduce students to a broad range of interdisciplinary perspectives as well as to leading designers and professionals from related disciplines in local/regional companies and organizations. You can find out more about DUB by reading Amy J. Ko’s article about the HCI community.
Capstone Projects
Capstone projects are focused on solving current problems in professional practice and may address domains such as health, the environment, education, assistive technology, retail, or travel. Student teams work with mentorship from industry sponsors to apply iterative research, design, prototyping, and evaluation methods to produce a final comprehensive solution or product design and portfolio presentation.
Capstone projects are completed through a sequence of three courses within the core curriculum:
Capstone Planning Seminar
(Winter, 1 credit)
The Capstone Planning seminar is a 1-credit course that helps develop a point-of-view on a single possible “future of” topic area that students will explore in-depth in subsequent quarters. You’ll learn what makes a good team, how to identify what makes a good project, learn to work with capstone advisors, and learn to create a basic project pitch as a mode of securing resources.
Research Studio
(Spring, 5 credits)
The Research Studio provides an opportunity for students to apply formative and evaluative research methods in the context of their Capstone project as well as other relevant technology design problems. Team and individual projects will include practice across all phases of research design, data collection, analysis and design recommendations.
Capstone Studio
(Summer, 8 credits)
This final 9-week intensive summer course will give graduates a deeper, focused time to continue on the iterative design, prototyping, and evaluation process. They will focus on a team project that they have developed over the course of the previous two quarters, and they will create a portfolio to record their process and product. Projects will be focused on solving current relevant problems in professional practice and may address domains such as health, the environment, education, assistive technology, retail, or travel. Student teams will work closely with both faculty and industry advisors in the development of a comprehensive project solution and presentation.
Electives
Electives allow MHCI+D students to explore additional topics in depth to reinforce their core lecture and studio experience. Electives can be selected from graduate-level (400 and above) classes across campus, but mainly come from our four sponsoring departments. Most students take 2-3 electives over the course of the year-long program.
Examples of the most popular electives include:
Advanced Introduction to HCI
(CSE 441) (Spring)
Human-Computer Interaction (HCI) theory and techniques. Advanced methods for designing, prototyping, and evaluating user interfaces to computing applications. Novel interface technology, advanced interface design methods, and prototyping tools.
Data Visualization
(CSE 442, CSE 512) (Autumn, Winter)
In this course we will study techniques and algorithms for creating effective visualizations based on principles from graphic design, perceptual psychology, and cognitive science. 442 will primarily be filled with CSE undergrads with more focused project themes and attention to technical details than 512. 512 is for grad students from across campus. It has open-ended project themes, and heavier research focus and reading load.
Foundations of Interaction Design
(DES 383/582B) (Autumn)
This class will introduce students to the challenges of designing interactive systems. By designing interfaces, designers create an environment for interactions between people and artifacts and turn operations into experiences. The class focuses on the problem of representing, organizing, and addressing functions, information and affordances for interactions, resulting in experiences of use.
Design Field Study
(DES 481) (Autumn)
Students develop an understanding of significant theoretical models related to design through a series of readings, lectures, discussions, and assignments.
Advanced Projects in IxD
(DES 483) (Winter)
Investigates the form and role of visual narratives from design development in the interaction design process. Introduces planning and production of storyboards, photography, video, editing for storytelling, character development and design concept visualization as they apply to design presentation, communication, and evaluation of interactive design sequences. Students produce a quarter-long project.
Graduate Design Studio
(DES 582A) (Autumn)
Explores a range of ideas and influences in the context of applied design.
Visual Communication
(HCDE 508) (Winter, Spring, Summer)
Reviews principles of visual communication and design used in HCDE so that students gain a systematic and critical understanding so they can create visual communication components of print and interactive media. Students develop this understanding through hands-on exercises, design critiques, discussions, lectures, and readings in a studio environment.
Information Visualization
(HCDE 511) (Autumn)
The design and presentation of digital information. Use of graphics, animation, sound, visualization software, and hypermedia in presenting information the user. Vision and perception. Methods of presenting complex information to enhance comprehension and analysis. Incorporation of visualization techniques into human-computer interfaces.
Experimental Research Methods
(HCDE 516) (Autumn)
Introduction to experimental research methods in human centered design and engineering. Examines the relationship between theory and research, hypothesis testing, experimental designs, modes of observation, sampling, validity, and data analysis and interpretation. Prerequisite: introductory statistics course.
Usability Studies
(HCDE 517) (Winter)
Discusses the human-computer interface (HCI) as the communicative aspect of a computer system. Analyzes usability issues in HCI design, explores design-phase methods of predictability, and introduces evaluative methods of usability testing.
Qualitative Research Methods
(HCDE 519) (Winter, Spring)
Provides hands-on experience with qualitative research methods, such as interviewing and participant observation, as used in human-centered design and engineering. Students learn to develop appropriate research questions, collect observational data, develop interview protocols, conduct interviews, analyze data, and communicate findings.
Value Sensitive Design
(INFO 444) (Spring)
Value sensitive design seeks to provide theory and method to account for human values in a principled and systematic manner throughout the design process. Central to a value sensitive design approach are analyses of both direct and indirect stakeholders; distinctions among designer values, values explicitly supported by the technology, and stakeholder values; individual, group, and societal levels of analysis; the integrative and iterative conceptual, technical, and empirical investigations; and a commitment to progress (not perfection).
Input and Interaction
(INFO 463) (Spring)
Introduces input and interaction techniques for desktop, mobile, and other computer environments. Combines motor and perceptual psychology, interaction design, and input devices and software in the student of human-computer systems. Emphasizes using human performance models in inform the design of new interaction techniques.
Interactive Information Visualization
(INFO 474) (Winter)
Techniques and theory for visualizing, analyzing, and supporting interaction with structures data like numbers, text, and relations. Provides practical experience designing and building interactive visualizations for the web. Exposes students to cognitive science, statistics, and perceptual psychology. Uses empirical approach to design and evaluate visualizations.
Designing Information Experiences
(INFX 565) (Spring)
Explores experience design including user experience, customer experience, and service design. Covers the philosophical foundations of experience, how to design and evaluate experiences, and the business aspects of customer experience. The focus is on experiences of and with information.
Portfolio and Professional Practices
(HCID 561) (Spring)
The portfolio class focuses on creating a portfolio, both online and for a portfolio presentation, and will also address other professional practices, particularly in the job search context.
“The MHCID program at UW gave me more than just the tools to succeed—it gave me the foundation for a fulfilling career where I can truly make a difference. Every project I take on as a UX design lead feels meaningful because I’m designing with empathy and purpose, skills I honed through this incredible program.”
Lydia Knowles
Principal Product Designer
OUR PEOPLE
Meet our dedicated and accomplished HCI and Design faculty
FACULTY
Meet our dedicated HCI and Design faculty
The Master of Human-Computer Interaction and Design program was founded by DUB (Design. Use. Build.), a research center and grassroots alliance of faculty, students, researchers, and industry partners interested in Human Computer Interaction & Design research and education at the University of Washington. The program is overseen by the HCI+D Interdisciplinary Faculty Group which is composed of two dub-involved faculty from each of our four sponsoring academic units.
Staff
Meet our dedicated HCI and Design faculty
The Master of Human-Computer Interaction and Design program was founded by DUB (Design. Use. Build.), a research center and grassroots alliance of faculty, students, researchers, and industry partners interested in Human Computer Interaction & Design research and education at the University of Washington. The program is overseen by the HCI+D Interdisciplinary Faculty Group which is composed of two dub-involved faculty from each of our four sponsoring academic units.
UPCOMING EVENTS
Tuesday
Mar 18, 2025
04:00 pm – 06:00 pm PDT
Please join the MHCI+D community as C12 showcases their incredible Prototyping Studio projects.
Monday
Mar 31, 2025
10:00 am – 03:00 pm PDT
Contact Greg Reeser for more information
Monday
Mar 31, 2025
09:00 am – 12:00 am PDT
Spring quarter begins!
COMMON QUESTIONS
Is there a waitlist, and how does it work?
Each year we place a limited number of applicants on a waitlist. Whether or not offers of admission are…
Is there a waitlist, and how does it work?
Each year we place a limited number of applicants on a waitlist. Whether or not offers of admission are ultimately extended depends on the acceptance rate of the earlier offers of admission.
How much time will I have to decide if I want t…
Offers of admission will contain a decision date of around April 15. We ask that you reply within our…
How much time will I have to decide if I want to accept an offer of admission?
Offers of admission will contain a decision date of around April 15. We ask that you reply within our requested deadline so that you can begin to receive orientation materials prior to the start of Autumn quarter and out of respect for those on the waitlist. We encourage you to join activities for new admits, set up a visit to a class, or schedule an interview to discuss any questions or information gaps that might help you decide on your offer.
When will I get an offer if one is forthcoming?
Offers of admission (and denials) will be extended by email in mid-March. You are encouraged to monitor your status…
When will I get an offer if one is forthcoming?
Offers of admission (and denials) will be extended by email in mid-March. You are encouraged to monitor your status in Slate.
Will I be notified once my application is compl…
We do not notify applicants about whether your application is complete or incomplete. You can keep current on your…
Will I be notified once my application is complete?
We do not notify applicants about whether your application is complete or incomplete. You can keep current on your status on your application status page.
Is an interview required as part of the applica…
Only occasionally. A member of the admissions committee or program staff may elect to interview you before providing an…
Is an interview required as part of the application?
Only occasionally. A member of the admissions committee or program staff may elect to interview you before providing an offer of admission. Not all applicants will be interviewed, and being interviewed does not necessarily mean that you are on a short list for admission. You do not need to do anything to schedule an interview. We will contact you if this step is needed.
I don’t have a bachelor’s degree OR my bachelor…
The UW Graduate School requires that all graduate level applicants have a bachelor’s degree (or equivalent) from an accredited…
I don’t have a bachelor’s degree OR my bachelor’s degree is from a school that is unaccredited OR my 3-year bachelor’s degree is from a school outside the United States. Am I still eligible to apply to the program?
The UW Graduate School requires that all graduate level applicants have a bachelor’s degree (or equivalent) from an accredited institution. At least four years of study towards this degree are typically required for the degree to qualify. If you don’t have a degree that fulfills these criteria, we generally don’t advise that you apply for the MHCI+D program. Applicants from India: A 3-year bachelor’s degree alone typically does not satisfy this requirement. Two methods to satisfy the requirement would be to combine a 3-year bachelor’s from India with conferral of a master’s degree, or with conferral of a Post Graduate Diploma (PGD, 1-year minimum, full-time) recognized by the AIU or AICTE.